protocol for ZFAniForNative More...
#include <ZFProtocolZFAniForNative.h>
Public Member Functions | |
| virtual const zfchar * | protocolName (void) const |
| get the name of the protocol module, e.g. "ZFObject" | |
| virtual void * | nativeAniCreate (ZFAniForNative *ani)=0 |
| create native animation | |
| virtual void | nativeAniDestroy (ZFAniForNative *ani, void *nativeAni)=0 |
| destroy native animation | |
| virtual void | nativeAniStart (ZFAniForNative *ani, zffloat nativeAniScale)=0 |
| start native animation | |
| virtual void | nativeAniStop (ZFAniForNative *ani)=0 |
| stop native animation | |
| void | notifyAniStop (ZFAniForNative *ani) |
| implementation must call this to notify animation stopped | |
Public Member Functions inherited from ZFProtocol | |
| virtual void | protocolOnInit (void) |
| called to init the protocol | |
| virtual void | protocolOnInitFinish (void) |
| see protocolOnInit | |
| virtual void | protocolOnDeallocPrepare (void) |
| see protocolOnInit | |
| virtual void | protocolOnDealloc (void) |
| see protocolOnInit | |
| virtual ZFProtocolInstanceState | protocolInstanceState (void) |
| protocol instance's state | |
| virtual const zfchar * | protocolImplName (void) const |
| get the name of the protocol implementation, e.g. "ZFObject_default" | |
| virtual ZFProtocolLevel | protocolImplLevel (void) const |
| get the level of the protocol implementation | |
| virtual const zfchar * | protocolImplPlatformHint (void) const |
| get type hint of the implementation or empty string if not defined, e.g. "iOS:NSString" for iOS's string impl, use ZFPROTOCOL_IMPLEMENTATION_PLATFORM_HINT to register | |
| virtual void | objectInfoT (zfstring &ret) const |
| see objectInfo | |
| virtual zfstring | objectInfo (void) const |
| get a short info about this object | |
Protected Types | |
| typedef ZFProtocol | zfsuper |
| class ref to super | |
| typedef ZFPInterface_ZFAniForNative | zfself |
| class ref to self | |
protocol for ZFAniForNative
|
inlinevirtual |
get the name of the protocol module, e.g. "ZFObject"
Reimplemented from ZFProtocol.
|
pure virtual |
start native animation
here's a list of things you need to implement:
|
pure virtual |
stop native animation
animation must be stopped immediately