abstract dialog More...
#include "ZFUIButton.h"#include "ZFUIOnScreenKeyboardAutoResize.h"#include "ZFUIOnScreenKeyboardAutoFit.h"Go to the source code of this file.
Classes | |
| class | ZFUIDialog |
| basic dialog More... | |
Functions | |
| ZFListener & | ZFUIDialogLayoutParamCreator (void) |
| default layout param for ZFUIDialog::layoutParam | |
| void | ZFUIDialogLayoutParamCreator (ZFListener const &v) |
| see ZFUIDialogLayoutParamCreator | |
| ZFListener & | ZFUIDialogAniShowCreator (void) |
| default animation for ZFUIDialog::aniShow | |
| void | ZFUIDialogAniShowCreator (ZFListener const &v) |
| see ZFUIDialogAniShowCreator | |
| ZFListener & | ZFUIDialogAniHideCreator (void) |
| default animation for ZFUIDialog::aniHide | |
| void | ZFUIDialogAniHideCreator (ZFListener const &v) |
| see ZFUIDialogAniHideCreator | |
| zfint & | ZFUIDialogWindowLevel (void) |
| default ZFUIWindow::windowLevel for ZFUIDialog, 1000 by default | |
| void | ZFUIDialogWindowLevel (zfint const &v) |
| see ZFUIDialogWindowLevel | |
abstract dialog
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inline |
default layout param for ZFUIDialog::layoutParam
by default, the layout param would be:
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inline |
default animation for ZFUIDialog::aniShow
by default, the animation would be ZFAniForGeneric with alpha change
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inline |
default animation for ZFUIDialog::aniHide
by default, the animation would be ZFAniForGeneric with alpha change