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ZFObjectIO_audio.h File Reference

IO type for ZFObjectIOLoad. More...

#include "ZFAudioCache.h"

Go to the source code of this file.

Macros

#define ZFObjectIO_audio
 see ZFObjectIOLoad
 

Functions

void ZFObjectIO_audio_audioExtAdd (const zfstring &audioExt)
 see ZFObjectIO_audio
 
void ZFObjectIO_audio_audioExtRemove (const zfstring &audioExt)
 see ZFObjectIO_audio_audioExtAdd
 
zfbool ZFObjectIO_audio_audioExtCheck (const zfstring &audioExt)
 see ZFObjectIO_audio_audioExtAdd
 
void ZFObjectIO_audio_audioExtGetAllT (ZFCoreArray< zfstring > &ret)
 see ZFObjectIO_audio_audioExtAdd
 
ZFCoreArray< zfstringZFObjectIO_audio_audioExtGetAll (void)
 see ZFObjectIO_audio_audioExtAdd
 

Detailed Description

IO type for ZFObjectIOLoad.

Macro Definition Documentation

◆ ZFObjectIO_audio

#define ZFObjectIO_audio

see ZFObjectIOLoad

for "*.mp3" file, raw audio files
additional audio extension can be added by ZFObjectIO_audio_audioExtAdd

Function Documentation

◆ ZFObjectIO_audio_audioExtAdd()

void ZFObjectIO_audio_audioExtAdd ( const zfstring & audioExt)
extern

see ZFObjectIO_audio

add file ext that should be treated as raw audio IO type
default value:

  • "mp3"